360° capture systems, built end to end — the cameras, the stitching pipeline, and the playback layer. One system, from sensor to headset.
Immersive 360° and 180° VR mastered at 8K–12K, from capture to delivery.
No blind spots on camera — a 360° shoot reshapes how we build every scene.
Clean stitching, colour grading, ambisonic sound and stereoscopic 3D — every time.
Because we own the hardware and the pipeline, there's no vendor seam to work around. Change one thing and the whole chain adapts.
Rigs built in-house and tuned per production, rather than pulled off a shelf.
Overlap solved as geometry, not guesswork. No visible seams once things move.
Correction matched across sensors before the stitch, then grading that survives headset gamma instead of fighting it.
Ambisonic capture mixed to follow the viewer's head, not the camera body.
Chroma, bit depth and projection set per delivery target instead of averaged.
Real performances captured as free-moving 3D volumes you can walk around in AR — not flat footage on a sphere.
Whatever you shoot with us is encoded, tested and supported across the devices below — on real hardware, before delivery.
We design the rigs, modify the optics, shoot in 180° and 360°, run the whole post pipeline, and build the interactive experiences people actually put on a headset to watch.
Multi-sensor rigs built in-house and tuned per production. Full-frame sensors, ultra-sharp low-distortion glass, integrated Ambeo audio — engineered around the shot instead of pulled off a shelf.
Custom optics, sensor swaps, extreme-ISO tuning and firmware work to push low-light performance and dynamic range past what off-the-shelf bodies can reach.
End-to-end capture in both formats — stereoscopic 3D depth, ambisonic sound, color correction and grading resolved together so the whole sphere reads as one image.
180° · 360° · Stereoscopic 3DReal productions, not just footage — branching, choose-your-own-adventure stories where the viewer's gaze and choices steer the narrative. We build the experience layer, not only the pixels.
Choose-your-own-adventureA ring of hundreds of synchronised cameras records a real performance from every angle at once. We reconstruct it as a true six-degrees-of-freedom volume — so in AR you don't just watch the moment, you step inside it, lean in, and move around the person as if they were in the room with you.
A synchronised camera ring surrounds the performer, recording every angle in a single take.
The frames fuse into a moving 3D point cloud — a full 6DoF reconstruction of the human.
Put on the glasses and the performance appears in your space. Walk around it, lean in, move freely.
From API integrations to powerful customizations — we have it all. PLAY'A was made to unify and simplify the delivery of video content, so a single build plays back correctly on every headset you support.
Same app, supported on every headset — also on Viveport and via enterprise MDM deployment.
Send the brief and we'll tell you what the rig needs to be — sensor count, coverage, audio, delivery targets.
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